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CCG: Warp Pack

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CCG: Warp Pack
Card image
Card image
Publisher: Decipher
Released: August 1995
Card size: 2½ x 3½
No. of cards: 4 (base set)


This is a list of cards from The Warp Pack, a series of the Star Trek Customizable Card Game: First Edition from Decipher.

This expansion pack was released in August of 1995. It was given away by Decipher as a thank you to the players and collectors of the game. There were 12 cards in the pack, however eight of them are indistinguishable from their Premiere Edition counterparts. The four cards listed here were new to the game.

Contents

[edit] Event

  • Yellow Alert
    • Image Source: A panel aboard the USS Enterprise-D showing Yellow alert.
    • Lore: State of increased readiness and watchfulness. Declared by a captain in anticipation of danger or when a crisis situation has lessened.
    • Game Play: This card plays on the table. While in play, it cancels (discards) and prevents Red Alerts and all of the player's personnel increase their Cunning by one (Not cumulative).

[edit] Facility

[edit] Outpost

  • Neutral Outpost
    • Lore: A common space station design used by many races for research or trade. Personnel and ships from all affiliations are frequent visitors at such facilities.
    • Game Play: This card seeds at any Space location or it is built later at a Space location where any Engineer is present. No ships may be repaired here.

[edit] Interrupt

  • Countermanda
    • Image Source: Amanda Rogers in a "white space." The image of Amanda Rogers was taken from TNG: "True Q".
    • Lore: A Federation student intern when she discovered her true identity as a Q, Amanda took a dim view of the over-manipulative use of power upon other species.
    • Game Play: This card nulifies the effects of Telepathic Alien Kidnappers or if the player's oppoent just played Res-Q or Palor Toff, the player may suspend that action, look through the opponent's discard pile and put any three cards out-of-play.

[edit] Personnel

[edit] Federation

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